Generating 3D Multiplayer Game Maps from 2D Architectural Plans

نویسندگان

  • Ewan Summers
  • Kristoffer Getchell
  • Alan Miller
  • Colin Allison
چکیده

This paper presents an approach for using 2D architectural plans to automatically generate 3D environments which can be used as the basis for archaeological excavation scenarios, delivered through networked, multi-user learning environments. The approach discussed in this paper has been developed as part of the LAVA project, which aims to provide support for explorative learning of archaeological principles. By mixing 2D management interfaces, 3D first person perspective multiplayer game engines and network communication, LAVA allows teams of users to engage with a simulated environment based on real-world data. Owing to the importance of realism within the LAVA simulation environment, methods and techniques must be developed to enable real-world site data to be represented accurately within the virtual environment. The tool discussed in this paper represents the first attempt at generating 3D environments using real-world data obtained during on-site excavation work.

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تاریخ انتشار 2007